
Inspired by the latest and greatest fast fashion trends, you’ll be able to create many unique looks that fit right in your game.

Gone are the days of individually importing hundreds of textures.AxA 2020 is a custom content pack featuring a variety of stylish outfits and hairstyles for your Sims. The most time consuming part is doing the recolouring itself. This makes creating recolours in particular quick and easy. You still have to generate them yourself for all other objects by viewing them in game (or add your own in S4S). It just needs a little coaxing.Īnd for walls and floors S4S will automatically create the thumbnails for you. If this happens you can either close the program and start again, which will clear the memory, or you can just keep typing the batch import cheat and eventually it will import them all. Sometimes when importing wall textures if you’ve been using S4S for a while its memory can get a little overloaded and it won’t import them all. I haven’t tried it on cas objects because I don’t make them. This works for all objects and walls and floors. You’re done! You now have 48 (or a far more sensible number of) nice new textures and can save your package and check it in game. You have to click on a new swatch to see it’s imported them all.) It will likely throw an error at the end, but you can safely ignore it and close the error window (close it with the little red x in the top right corner). Go back to S4S and in the cheats window ( CTRL+SHIFT+C) type studio.importall and watch as it imports all of those nice new textures for you. Step 4: This is why it’s important to save the files in the same folder and with the names S4S created. Step 3: Create your recolours/textures and save them with the file names of the corresponding diffuse textures/swatches you have in the folder S4S made. You’ll be left with the same amount of identical diffuse textures as there are swatches in your package.

Go into that folder and delete everything that isn’t a main diffuse texture (all the files highlighted in the picture below are the ones you want to delete).

S4S will create a folder in the same location as your package that has all the various texture files associated with your package in PNG format. Step 2: Once you have your swatches in place, press CTRL+SHIFT+C (the same command to open the cheats window in TS4) and type studio.exportall Step 1: Open S4S and ready your package by creating your swatches (the easiest way to do this is to load a colour palette you’ve already prepared using Tools > Color Palette but you can do it manually if you need to) They make it a lot, lot easier to get your files in and out of the program (which is especially welcome when making walls and/or anything with a lot of swatches). I’m minded not everyone may know about the batch export and import cheats in Sims 4 Studio.
